H2 (RWD)
All stages
00'00"000
Tyres not specified
Created | Updated
| (Front) Toe Angle | -1.00 (test opposite 1.00 etc ° |
|---|---|
| (Front) Camber Angle | -0.50 ° |
| (Rear) Toe Angle | default |
| (Rear) Camber Angle | default |
| Braking Force | 2205 Nm |
|---|---|
| Brake Bias | 67 % |
| Handbrake Force | 1381 Nm |
| (Front) Viscous Differential | default |
|---|---|
| (Front) LSD Driving Lock | default |
| (Front) LSD Braking Lock | default |
| (Front) LSD Preload | default |
| (Centre) Viscous Differential | default |
| (Centre) Torque Bias | default |
| (Centre) LSD Driving Lock | default |
| (Centre) LSD Braking Lock | default |
| (Centre) LSD Preload | default |
| (Rear) Viscous Differential | default |
| (Rear) LSD Driving Lock | 20 % |
| (Rear) LSD Braking Lock | 9 % |
| (Rear) LSD Preload | 20.00 Nm |
| 1st Gear | 0.230 |
|---|---|
| 2nd Gear | 0.355 |
| 3rd Gear | 0.520 |
| 4th Gear | 0.685 |
| 5th Gear | 0.910 |
| 6th Gear | default |
| Final Drive | 0.200 |
| (Front) Slow Bump | +2 |
|---|---|
| (Front) Fast Bump | default |
| (Front) Bump Division | default |
| (Front) Slow Rebound | +2 |
| (Rear) Slow Bump | +2 |
| (Rear) Fast Bump | default |
| (Rear) Bump Division | default |
| (Rear) Slow Rebound | +2 |
| (Front) Ride Height | 0.00 mm |
|---|---|
| (Front) Spring Rate | 100 N/mm |
| (Front) Anti-Roll Bar | 20.95 (or even over 30) N/mm |
| (Rear) Ride Height | 0.00 mm |
| (Rear) Spring Rate | 72 N/mm |
| (Rear) Anti-Roll Bar | 6.29 N/mm |
Not great just kept spinning out from snap oversteer! 😞
^try with these changes 1. front anti-roll bar fimer/higher value, now it's 20.95 but go slowly up 1-2 steps at a time until good, even over 30.00 if need (this will make rear-end maintain grip for longer reducing oversteer behavior) 2. also could try front toe 0.00 or rather towards positive so like 1.00 and up to 2.00 (this will makse frotn-end rotation slower reducing oversteer behavior (maybe now Front Toe works correct ways if they fixed that issue sometime ago, in dirt rally 2.0 front toe still works wrong way around and it was perhaps similar in this until it got perhaps fixed)
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