DiRT Rally 2.0
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aldyr - Lancia Stratos - Greece TT

Greece

Argolis

Anodou Farmakas

06'52"044

Tyres not specified

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aldyr

Created

wheel
no assists
pc
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Alignment
(Front) Toe Angle0.20 °
(Front) Camber Angle-1.00 °
(Rear) Toe Angledefault
(Rear) Camber Angle-1.63 °
Brakes
Braking Forcedefault
Brake Bias74 %
Differential
(Rear) LSD Driving Lockdefault
(Rear) LSD Braking Lockdefault
(Rear) LSD Preloaddefault
Gearing
1st Geardefault
2nd Geardefault
3rd Geardefault
4th Geardefault
5th Geardefault
Final Drive0.183
Damping
(Front) Slow Bump-2
(Front) Fast Bumpdefault
(Rear) Slow Bump-2
(Rear) Fast Bumpdefault
Springs
(Front) Ride Heightdefault
(Front) Spring Ratedefault
(Front) Anti-Roll Bar10.11 N/mm
(Rear) Ride Heightdefault
(Rear) Spring Ratedefault
(Rear) Anti-Roll Bar6.00 N/mm
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Shortest final drive. Softened dampers. Some heavy camber. Front toe in should tame the squirmy braking, together with more forward brake bias, helps with hard braking. Use lift off oversteer momentarily to start the turn in, with most corners tighter than medium (4). If you must brake hard, do it with a straight'ish steering wheel. Scandinavian flick into most hairpins. Prioritise straighter exit, rather take a late apex. This car WILL oversteer, so be ready to catch the wheel, and feed the throttle. Try to to lift 100% throttle, unless it's intentional. Try to keep some throttle applied, as this is how the rear keeps it's grip. Lastly, brake late, the car is lightweight. This does change the default car behaviour, and but only minimally deals with the location road surface, because it is for time trial, on one specific stage, and not to save it from damage.

aldyr-

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I cannot win at this game no matter what I try…

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